Grips And Tricks
A compilation of resources to help you to hit bloq.
Ranking Up Mega-Tutorial
An incredible writeup to help you get that PP. Ranking & Scoring Guide
Scoring
See this video by the Cube Community YT about how the scoring system works.
https://www.youtube.com/watch?v=rVbXCGddspA is not a valid YouTube URL!
Additionally, here's an image from the game developers about how the hitboxes work
Ranking
How does global ranking work? What are performance points? What are the numbers in my brackets? Why is my PP so small?
There are 2 separate ranking systems: ScoreSaber and BeatLeader. You can find your global ranking and PP on their respective sites where you can search for your name.
On PC, your Beatleader account is tied to your Steam / Oculus account and is your profile name by default.
On Quest, your Beatleader account is made by you in game using the BeatLeader Mod.
You can merge your Beatleader account with your Steam account to sync scores across devices.
If you're using an Oculus account and looking log in on the website, you'll need to make a BL account or connect your steam account
Your ScoreSaber account is tied to your Steam / Oculus username.
BeatLeader
Ranked songs are assigned 3 difficulties (stars) based on the kinds of difficulty the map presents. These 3 numbers combined with the accuracy you finished the song with determines the exact amount of raw PP gained. The 3 difficulties represented for the purposes of PP rewards are:
- Pass-ibility: How hard a map is to pass. Provides a base flat PP reward
- Acc-ibility: How hard a map is to get a good accuracy. Provides PP based on your accuracy
- Tech-iness: Purly a measurement of pattern difficulty devoid of speed. Provides bonus PP based on your accuracy
The exact 3 difficulty numbers assigned to each map is done with an open source AI algorithm developed by DzRamen and LackWiz
ScoreSaber
Ranked songs are assigned PP (PP = performance points). The exact amount of PP gained is determined by the accuracy you finish a ranked song with. How much PP a ranked song is worth is determined by a secret algorithm developed by Umbranox.
Weighted PP
To avoid having skilled players grinding lots of easier songs that are worth less PP, a curve is applied to your plays.
This curve is 0.965^(x-1)
where x
is the position of that score on your song list. e.g. If your top play is a 260 PP play, you will be rewarded 260 weighted PP which is a 100% of the raw PP of that play. If your second top play is 247 raw PP, you will be rewarded 238 weighted PP which is the actual amount of PP you get after the curve applies. Here is a table to illustrate this system:
Raw PP | Weighted PP |
---|---|
260pp | 260pp (100% of raw PP) |
247pp | 238pp (96.5% of raw PP) |
246pp | 229pp (93.1% of raw PP) |
244pp | 219pp (89.9% of raw PP) |
Improving Your Rank
To get a better rank, there are quite a few tools you can use to find ranked songs that fit your skill level.
First, it's always good to go see your own ScoreSaber/ BeatLeader profile to see songs that you haven't played in a while or that you could improve on and to know what your top scores look like.
ScoreSaber Addons:
BaliBilo's ScoreSaber site and Beat Savior are external sites that can help you find maps to improve on and keep track of your performance.
You can find more information in the Ranking & Scoring Guide.
This section is adapted from Tek's writeup in the Beat Saber Canadian discord.
TIP
ScoreSaber ranked songs are ranked by the team in the ScoreSaber Discord. Similarly, Beatleader ranked songs are ranked by the team in the BeatLeader Discord. You can follow along in these servers to see what changes happen!
Grips
Cube Community made some videos showing off some of the more popular grips for Oculus Touch controllers (CV1) and Vive Wands.
HTC Vive Wands
https://www.youtube.com/watch?v=G7x_wb7RrgU is not a valid YouTube URL!
Oculus Rift
https://www.youtube.com/watch?v=XFt90q69aEA is not a valid YouTube URL!
Oculus Rift S and Quest
A video has not yet been made for Rift S and Quest controllers, but you can find some examples below!
Valve Index Controllers
A video has not yet been made for Index controllers, but you can find some examples in their #tips-and-grips
channel! CC Discord
Oculus Quest 2
A video has not yet been made for the Quest 2's controllers, but you can find some examples below!
Check out Cube Community's #tips-and-grips
channel for more suggestions and examples in their Discord. Please remember that everyone's playstyle and body is different; someone else's grip might not work exactly like you need it to. Don't be afraid to experiment and find what's right for you!
Improve Vive controller tracking
Your body may be blocking one lighthouse from seeing one of your controllers. Here are some steps that may help improve tracking.
- Move into the corner of your playspace.
- Rotate your body 45 degrees so that your lighthouses can see both controllers.
- Rotate the room within Beat Saber's settings to compensate, so that you appear facing forward within the game.
This can apply to Oculus sensors too.
Touch Controller Battery Disconnect
The force of your swings in Beat Saber can cause the spring in the touch controllers to compress and disconnect the battery for a brief moment. This is what happens when you see your saber lose positional tracking but still rotate in place. To alleviate this, ragesaq recommends adding extra springs inside the battery compartment to decrease the likelihood of battery disconnects happening, explained in this Reddit post